Alison Goodyear
www.alisongoodyear.co.uk
@alison.goodyear
Statement:
I am an artist, independent PhD researcher and freelance educator, based in Bedfordshire, UK, who works within an expanded understanding of the painting tradition. I make experimental abstract physical and virtual paintings, moving image films, and 360° works that perform as immersive encounters.
These artworks are created by combining traditional painting processes with new media approaches using software such as Open Brush and following a mapping, tracing and extrapolating approach in three dimensions, often based on images of my physical paint palettes. This approach reflects on the process of making paintings, from the banal methods such as mixing paint or blocking in of colour, to the strategic aesthetic decisions regarding composition, form, colour, texture, and scale. This approach was developed out of my need to document painting process for my practice led PhD research (2017), which examined contemporary painting practice drawing on the theories of Denis Diderot, Michael Fried and David Joselit.
Through these immersive encounters, the relationship of the audience to the painting is addressed by using XR techniques to encourage a deeper connection. Subsequently, whilst exploring the processes of making through what effectively become three-dimensional new-worlds, these paintings work to subvert the classical understanding of landscape, and our collective place within it. They test the idea of ‘painting as place’ and what that might mean for the artist/maker/producer and the viewer/participant/contributor.
www.alisongoodyear.co.uk
@alison.goodyear
Statement:
I am an artist, independent PhD researcher and freelance educator, based in Bedfordshire, UK, who works within an expanded understanding of the painting tradition. I make experimental abstract physical and virtual paintings, moving image films, and 360° works that perform as immersive encounters.
These artworks are created by combining traditional painting processes with new media approaches using software such as Open Brush and following a mapping, tracing and extrapolating approach in three dimensions, often based on images of my physical paint palettes. This approach reflects on the process of making paintings, from the banal methods such as mixing paint or blocking in of colour, to the strategic aesthetic decisions regarding composition, form, colour, texture, and scale. This approach was developed out of my need to document painting process for my practice led PhD research (2017), which examined contemporary painting practice drawing on the theories of Denis Diderot, Michael Fried and David Joselit.
Through these immersive encounters, the relationship of the audience to the painting is addressed by using XR techniques to encourage a deeper connection. Subsequently, whilst exploring the processes of making through what effectively become three-dimensional new-worlds, these paintings work to subvert the classical understanding of landscape, and our collective place within it. They test the idea of ‘painting as place’ and what that might mean for the artist/maker/producer and the viewer/participant/contributor.
Green Palette No1 virtual painting
2021
2021